Japanese Robot Culture: Performance, Imagination, and Modernity
Acknowledgements -- Contents -- List of Figures -- 1: Introduction: The Japanese Robot and Performance -- Japanese Culture and the Robot -- Defining the Robot -- The History of the Japanese Performing Robot -- Japanese Modernity and Technology -- Theatre and Performance Concepts Through Japanese Culture -- Performativity and Geinoh -- The Performing Object and Staging -- Double Vision -- Participatory Spectatorship -- In This Book -- Notes -- References -- 2: Robotics and Representation -- Japanese Humanoid Research -- Japanese Robotics and Manga/Anime Culture -- Astro Boy Syndrome -- The Presence of the Japanese Humanoid -- Notes -- References -- 3: Futuristic Spectacle: Robot Performances at Expos -- Robot Spectacle at the Japan World Expo, 1970 -- Celebrating Japan´s Robots: The Tsukuba Exposition, 1985 -- Nature and Technology: Garden and Greenery Exposition, Osaka, 1990 -- Integration and Fantasy: Expo 2005 in Aichi -- Cultural Essentialism and Dramaturgy: In Tokyo and on the Australian Tour, 2007 -- Notes -- References -- 4: The Anthropomorphic Robot and Artistic Expression -- Oriza Hirata´s Robot Theatre -- The Failure of Sayonara -- Hiroshi Ishiguro´s Android Experiments -- Cultural Affordance and Preconceived Outcomes -- Robots and Disillusionment -- Notes -- References -- 5: Robots, Space, and Place -- Giant Robot Statues -- Dreams of a Giant Robot -- Robot Restaurant -- Notes -- References -- 6: Hatsune Miku, Virtual Machine-Woman -- The Development of Hatsune Miku -- Japanese Fanzine Culture and Otaku -- Lolicon Manga and Otaku Desire -- Critique of the Otaku Imagination -- Kawaii and Female Idols -- Circuits of Signification: Otaku Sexuality -- Notes -- References -- 7: Competition Robots: Empathy and Identification -- Robot Contests -- Robo-One -- The Puppet, the Puppeteer, and the Spectator -- Robots as Mediators