Information and Communication Technologies for Ageing Well and E-Health: 6th International Conference, ICT4AWE 2020, Prague, Czech Republic, May 3-5, 2020, Revised Selected Papers
In: Communications in Computer and Information Science Ser. v.1387
Intro -- Preface -- Organization -- Contents -- On-Line Retrieval of Health Information Based on Language Complexity, Information Customization and Information Quality -- 1 Introduction -- 2 FACILE Principles and Characteristics -- 2.1 Identification of Requirements of On-Line Health Information Seekers -- 2.2 Use of schema.org and Health-Lifesci Structured Data -- 2.3 Mapping Health Information Seeker Requirements to schema.org Elements -- 3 FACILE Implementation and Use -- 3.1 Language Level and Ranking Algorithm -- 3.2 Information Customization -- 3.3 Information Quality -- 4 Experimental Results and Discussion -- 5 Conclusions and Future Work -- References -- Emotions and Attitudes of Older Adults Toward Robots of Different Appearances and in Different Situations -- 1 Background -- 1.1 Development of Technological Solutions to Support Older Adults -- 1.2 User Acceptance -- 1.3 Emotions in Interaction Toward Robots Used for Older Adults -- 1.4 Appearance of the Robot and Situation of Human-Robot Interaction -- 2 Methods -- 2.1 Design -- 2.2 Participants -- 2.3 Measures -- 2.4 Material -- 2.5 Procedure -- 2.6 Analysis -- 3 Results -- 3.1 Emotions -- 3.2 Attitudes -- 4 Discussion -- 5 Conclusions -- References -- IoT Environment for Monitoring Human Movements: Hip Fracture Rehabilitation Case -- 1 Introduction -- 2 Related Work -- 3 Rehabilitation Activity Movement Monitoring Architecture -- 4 Architectural Functionality Implementation on Hip Fracture Rehabilitation Movement Monitoring -- 4.1 Wearable Monitoring Tracker Level Functionality -- 4.2 IoT Gateway or Edge Level Functionality -- 4.3 Internet-Cloud Level Functionality -- 5 Conclusions -- References -- Older Adults' Use of Whatsapp in a Polymedia Environment: Managing Timing, Content, Form and Practicality -- 1 Introduction -- 1.1 A Subsection Sample -- 2 Polymedia Environment.