Clash of realities 2015/16: on the art, technology and theory of digital games : proceedings of the 6th and 7th conference
In: Studies of digital media culture volume 5
In: Bild und Bit 5
In: De Gruyter eBook-Paket Sozialwissenschaften
Digital games as transmedia works of art - Games as social environments - The aesthetics of play - Digital games in pedagogy - Cineludic aesthetics - Ethics in games - these were some of the important and fascinating topics addressed during the international research conference "Clash of Realities" in 2015 and 2016 by more than a hundred international speakers, academics as well as artists. This volume represents the best contributions - by, inter alia, Janet H. Murray, David OReilly, Eric Zimmerman, Thomas Elsaesser, Lorenz Engell, Susana Tosca, Miguel Sicart, Frans Mäyrä, and Mark J.P. Wolf.