TY - BOOK TI - The gamification of work: the use of games in the workplace AU - Savignac, Emmanuelle PY - 2016 PB - ISTE LA - eng KW - Social aspects AB - Prelude: Fun, Play, Game, Ludus & A Survey of Game Theories -- Games in Business -- Performativity of the Game: Games and the Structuring of Experience -- Conclusion: From the Territory to the Map SP - xxi, 172 Seiten SN - 9781786301239 T2 - Focus series UR - https://www.pollux-fid.de/r/kxp-893936197 H1 - Pollux (Fachinformationsdienst Politikwissenschaft) ER -